Lunacy of war

Let's try to take over the world shall we? A Lunatechs production.

 

This is a real-time-strategy  game that was made during a period of 10 weeks by a group consisting of 3 artists, 3 level designers and 5 programmers.

 

My contributions were:

  • All rigging and animation, as well as working with the programmers with setting up the animation pipeline.

  • Modeling and texturing.

  • Concepting objects, themes and characters.

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