Lunacy of war
Let's try to take over the world shall we? A Lunatechs production.
This is a real-time-strategy game that was made during a period of 10 weeks by a group consisting of 3 artists, 3 level designers and 5 programmers.
My contributions were:
All rigging and animation, as well as working with the programmers with setting up the animation pipeline.
Modeling and texturing.
Concepting objects, themes and characters.